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The Neutrinos 160 (Teenage Mutant Ninja Turtles)

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The Neutrinos 160 (Teenage Mutant Ninja Turtles)

Flying Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.
Flying Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.
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From $0.17

Original: $0.50

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The Neutrinos 160 (Teenage Mutant Ninja Turtles)—

$0.50

$0.17

Description

Flying Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.
The Neutrinos 160 (Teenage Mutant Ninja Turtles) | Adelaide