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Zipper Astute Decoy 141/204 (Azurite Sea) - Cold Foil

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Zipper Astute Decoy 141/204 (Azurite Sea) - Cold Foil

Ward (Opponents can't choose this character except to challenge.) [Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
Ward (Opponents can't choose this character except to challenge.) [Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
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From $0.05

Original: $0.14

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Zipper Astute Decoy 141/204 (Azurite Sea) - Cold Foil—

$0.14

$0.05

Description

Ward (Opponents can't choose this character except to challenge.) [Run Interference] During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
Zipper Astute Decoy 141/204 (Azurite Sea) - Cold Foil | Adelaide