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Witch-Maw Nephilim 138 (Guildpact)

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Witch-Maw Nephilim 138 (Guildpact)

Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
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From $0.38

Original: $1.08

-65%
Witch-Maw Nephilim 138 (Guildpact)—

$1.08

$0.38

Description

Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Witch-Maw Nephilim 138 (Guildpact) | Adelaide