Inventive Wingsmith 17 (Outlaws of Thunder Junction)
Inventive Wingsmith 17 (Outlaws of Thunder Junction)
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.
Select Condition
From $0.13
Original: $0.36
-64%
Inventive Wingsmith 17 (Outlaws of Thunder Junction)—
$0.36
$0.13
Description
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.