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Fount Seraphim 222 (Radiant Origins)

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Fount Seraphim 222 (Radiant Origins)

Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.) Taunt On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.
Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.) Taunt On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.
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From $0.25

Original: $0.72

-65%
Fount Seraphim 222 (Radiant Origins)—

$0.72

$0.25

Description

Advanced Imbue 2 (You may reserve all cards revealed as you activate this card. If at least two of them are advanced element, this card becomes imbued.) Taunt On Enter: If Fount Seraphim is imbued, until the beginning of your next turn, allies your opponents control enter the field rested.
Fount Seraphim 222 (Radiant Origins) | Adelaide