Description
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
⢠2 ā menace
⢠3 ā vigilance
⢠4 ā lifelink
⢠5 ā flying
⢠6 ā indestructible